How to Use the Monster Hunter Wilds Benchmark Tool for Optimal Game Performance

Anyone who’s waited through a delayed Monster Hunter launch only to be met with stutters, frame drops, and unplayable lag during their first hunt knows how frustrating that experience is. Capcom heard those complaints, and released the monster hunter wilds benchmark tool months ahead of the full game launch to help players test their rigs well before they get their hands on the new monsters and maps. I’ve run the tool on three different setups over the past few weeks, from a 5-year-old mid-tier laptop to a high-end custom desktop, so I’ve got all the tips you need to get accurate results and adjust your settings for perfect performance.

What the Monster Hunter Wilds Benchmark Tool Actually Tests

A lot of players assume this tool just spits out a random FPS number, but it’s far more thorough than that. The tool runs through three distinct, high-stakes in-game scenarios that mimic the most performance-heavy moments you’ll encounter in the full game. First, it runs through a dense jungle biome with dozens of small enemy monsters, dynamic weather, and destructible foliage. Next, it simulates a large-scale elder dragon fight in an open desert map, with particle effects from attacks, environmental explosions, and multiple companion NPCs fighting alongside you. Finally, it loads a crowded player outpost with dozens of custom player characters, interactive vendors, and background animations.

It accounts for both GPU and CPU load, unlike many basic benchmark tools that only test graphics performance. That’s a huge deal for Monster Hunter games, because large hunts with lots of on-screen action are often held back by CPU performance rather than your graphics card. The tool also measures shader compilation stutter, one of the most common complaints with recent PC ports, and test open world loading times to let you know if you need to upgrade your storage. I noticed that when I ran the test on an HDD, load times were 3x longer than when I ran it on a basic SSD, which matched my experience with previous Monster Hunter PC releases.

Step-by-Step Guide to Running the Benchmark Correctly

If you run the benchmark while you have 10 browser tabs open and Discord streaming in the background, you’re going to get useless, inaccurate results. You only need to take a few small pre-run steps to make sure your scores reflect your actual in-game performance. I follow these steps every time I test a new setup, and my results are almost identical to what I get when I play the full release of similar games.

  • Close all background apps, including browsers, Discord, and cloud storage sync tools, to avoid skewed results. Even a single app running an update in the background can drop your FPS by 10 or more during the test.
  • Update your graphics drivers to the latest stable version, as beta drivers often cause unexpected performance dips with new benchmarks. Both NVIDIA and AMD released optimized drivers specifically for this benchmark tool, so make sure you grab those first.
  • Set your Windows power plan to High Performance before launching the tool to make sure your hardware runs at full capacity. Many laptops default to a power-saving plan that cuts performance to extend battery life, even when plugged in.

Once you’ve done those steps, launch the tool and pick the resolution you actually plan to play the game at first. There’s no point testing 4K performance if you only have a 1080p monitor, right? Run the full 3-minute test without alt-tabbing out or touching your mouse and keyboard at all. Run the test at least 2 times to confirm consistent scores, as one-off background processes can throw off a single run. If your two scores are more than 5 FPS apart, run it a third time to get an accurate average.

How to Interpret Your Benchmark Scores Properly

When the test finishes, you’ll get a results screen with a few different numbers, and it’s easy to just glance at the average FPS and call it a day. That’s a mistake, because some of the less obvious numbers tell you far more about how the game will actually run when you’re in the middle of a tense hunt. I’ve seen setups with a 70 FPS average that feel unplayable because of frequent stutters, and setups with a 55 FPS average that feel perfectly smooth.

60 FPS average or higher on your chosen settings, you're good to go for casual hunts, but if you’re a competitive player who does speedruns or plays online with friends, you’ll want to aim for 120+ FPS minimum to make sure your inputs register as fast as possible. The most important number on the screen, though, is your 1% low FPS. Your 1% low score is a far better indicator of real-world performance than average FPS. This number represents the lowest FPS you’ll see during the most intense moments, so if your 1% lows are below 30, you’ll get hard stutters right when you’re trying to dodge a monster’s charge or land a critical hit. That’s the kind of issue that will get you carted over and over again, even if your average FPS looks fine.

The tool also gives you a simple playability rating at the end: Good, Excellent, or Needs Adjustment. The rating is pretty conservative, so if it says Needs Adjustment, you definitely want to tweak your settings before launch. When I tested the tool on my old RTX 3060 laptop, I got a 58 FPS average but 28 FPS 1% lows on high settings, so it gave me a Needs Adjustment rating. I dropped shadow quality down to medium, and my average jumped to 65 FPS with 42 FPS 1% lows, which got me an Excellent rating, and the game looked almost identical to me.

Quick Settings Tweaks to Improve Your Benchmark Score

If your scores are lower than you hoped, you don’t have to run out and buy a new graphics card right away. A few small setting tweaks can give you 10-20 extra FPS without making the game look noticeably worse. I’ve tested all of these tweaks across multiple setups, and they work consistently for almost every rig.

The first setting you should turn down is shadow quality. Shadows are by far the biggest GPU hog in Monster Hunter Wilds, and the difference between high and medium shadows is almost impossible to notice during actual gameplay. I got a 14 FPS boost on my desktop when I dropped shadow quality from high to medium, and I couldn’t tell the difference when I watched the benchmark side by side. Next, adjust your texture quality: only set it to max if you have 8GB or more of VRAM. If you have 6GB of VRAM, set textures to medium, you won’t notice any difference outside of very close-up cutscenes, and you’ll avoid annoying texture pop-ins during hunts.

For anti-aliasing, stick to TAA unless you have a high-end flagship graphics card. MSAA eats up almost 20% of your FPS for almost no visible improvement, especially at 1440p or 4K resolutions. Turn off motion blur and depth of field first if you prioritize performance over cinematic visuals, most players turn those settings off anyway, because they make it harder to see fast-moving monsters during fights. If you have a GPU that supports DLSS or FSR, turn on quality mode for an instant 20-30 FPS boost with almost no visible loss in visual quality. I tested DLSS quality mode on my RTX 4070, and I couldn’t tell the difference between native 4K and DLSS quality, but I got an extra 32 FPS during the elder dragon fight sequence.

Taking 10 minutes to run the monster hunter wilds benchmark tool before the full game launches will save you so much frustration on release day. You won’t have to pause mid-hunt to tweak settings, or worry about missing a dodge because of a random stutter. Play around with different setting combinations to find the right balance between visual quality and performance for your playstyle, and you’ll be ready to take on every new monster the moment the game goes live.