Monster Hunter Wilds Roster Guide: Confirmed, Leaked and Expected New & Returning Monsters

If you’ve spent dozens (or hundreds) of hours grinding Monster Hunter hunts for rare gems and perfect armor sets, you know half the excitement of a new mainline entry is speculating about which monsters will make the cut. As Capcom shares more pre-launch details, information around the Monster Hunter Wilds roster is slowly coming into focus, from official trailer reveals to credible leaks from playtest insiders with years of accurate Monster Hunter scoops under their belt. This guide breaks down everything we know so far, separating confirmed facts from unconfirmed rumors, and highlighting which fan-favorite creatures are most likely to appear when the game launches.

Confirmed Monsters on the Monster Hunter Wilds Roster (So Far)

As of the latest official showcase, Capcom has only revealed a small handful of monsters that are 100% confirmed for the launch roster. The biggest name so far is Arc Unkai, the game’s new flagship elder dragon that wields storm and crystal powers, and appears to be tied directly to Wilds’ core story about a collapsing natural ecosystem. Capcom has noted that Arc Unkai will have multiple fight phases that change based on the weather around it, which ties into the game’s new dynamic weather system.

We’ve also seen several returning low and mid-tier monsters that will likely be the first hunts new players tackle. Great Izuchi, the pack-leading bird wyvern from Rise, is confirmed, alongside the egg-stealing Kulu-Ya-Ku that’s been a series staple since Monster Hunter World. Capcom also showed off two brand new monsters: a feathered raptor bird wyvern that hunts in the jungle biome, and a massive moss-covered fanged beast that roams the open savanna areas.

Capcom has stated that the confirmed monsters shown so far make up less than 10% of the full launch roster, so you can expect dozens more reveals in the months leading up to release. The studio usually saves most monster reveals for the final two months before launch, to keep hype high for new and returning players alike.

Leaked Monsters That Are Likely Joining the Roster

Over the past few months, credible leakers with a perfect track record of Monster Hunter reveals have shared details of monsters that are already present in internal playtest builds. None of these are officially confirmed yet, but all of them fit the biomes and gameplay mechanics Capcom has shown off so far for Wilds. Many of them also topped fan wishlists from surveys Capcom ran in 2024, so it’s no surprise they’re being considered.

Some of the most high-probability leaked additions include:

  • Rathian: The "queen of the land" is almost always paired with Rathalos in every mainline entry, so her inclusion is all but guaranteed.
  • Zinogre: The electrified fanged wyvern fits perfectly with Wilds' focus on dynamic weather and stormy biomes shown in trailers.
  • Barioth: The ice flying wyvern is a perfect fit for the snowy mountain biome Capcom teased in the 2024 showcase.
  • Tigrex: The aggressive brute wyvern is a staple of the series and has been requested heavily by fans in pre-launch surveys.

It’s worth noting that Capcom often cuts or adjusts content between playtest builds and full launch, so there’s a small chance some of these monsters won’t make the final cut. But given their popularity and how well they fit Wilds’ setting, it’s a safe bet most of them will be available to hunt on day one. We’ll update this guide as soon as any of these leaks are confirmed or denied by official Capcom announcements.

Which Monsters Probably Won't Make the Cut

For every monster that’s almost guaranteed to appear, there are dozens more that are very unlikely to show up in the launch roster, and it’s usually for pretty practical reasons. First, biome fit is a huge factor for Capcom when choosing the roster for a new game. For example, Namielle, the deep-sea elder dragon from Iceborne, relies entirely on underwater combat mechanics, and Capcom hasn’t announced any large underwater biomes for Wilds, so it’s almost certainly not going to appear.

Capcom also usually waits at least one full mainline entry before bringing back recent flagship monsters, to keep them feeling special. That means Malzeno, the flagship from Sunbreak, is probably off the table for Wilds, as is Gaismagorm, Sunbreak’s final boss. I’ve been playing Monster Hunter since Freedom Unite on the PSP, and this is a pattern Capcom has stuck to for decades, so don’t get your hopes up for those two just yet.

Monsters that require very specific, enclosed arena mechanics are also low priority, since Wilds’ huge open world is built for wide, dynamic fights that span multiple areas. If a monster’s entire fight is built around being stuck in a small cave or arena, it’s probably not going to make the cut. That said, Capcom may add some of these monsters in post-launch title updates if fan demand is high enough.

What the Roster Tells Us About Wilds' Gameplay Loop

The mix of confirmed and leaked monsters already gives us a lot of insight into what Wilds’ gameplay loop will look like, even before we get our hands on the full game. The roster so far has a great balance of fast, agile monsters like Great Izuchi and slow, tanky heavy hitters like the new moss-covered fanged beast, which means the game will reward both aggressive, fast-paced playstyles and more methodical, defensive builds. You won’t be forced to play one way to be successful, which is great for players of all skill levels.

We’re also seeing a lot of flying wyverns on the leaked roster, which means you’ll want to invest in wirebug upgrades that let you reach higher elevations faster right from the start of the game. You don’t want to be stuck on the ground throwing flash pods while a Rathalos flies circles over your head for 10 minutes, after all. It’s also a safe bet that anti-air weapon types like the bow and light bowgun will be extra useful for a lot of endgame hunts.

Capcom has also confirmed that the full launch roster will have over 60 monsters, with more added via free title updates in the 12 months after launch. That’s more monsters than any previous mainline Monster Hunter game had at launch, so if you’re someone who likes to 100% the monster list and collect every mantle and gem, you’ll have plenty of content to keep you busy for months. The studio also noted that post-launch monsters will include both returning fan favorites and brand new creations tied to post-launch story content.

As more official reveals drop in the coming months, we’ll keep updating this guide with every new addition to the Monster Hunter Wilds roster, so you can plan your pre-order, build wishlists of gear you want to craft, and get hyped for what’s shaping up to be the biggest Monster Hunter game ever made. Keep an eye on official Capcom channels for the next showcase, where they’re expected to reveal at least 10 more monsters from the launch line-up. If you have a favorite monster you’re hoping to see, drop it in the comments below — we’d love to hear what you’re most excited to hunt.